A bit about myself…
I am an art director, designer and painter with expansive and broad experience working in animation and film, specializing in colour mood boards, environment design, concepts and colour styling. Coming from a history of 2D traditional paint and illustration skills, I now work within various digital mediums.
My earlier artistic career included 10 years experience working as a graphic designer and digital embroiderer, where I had strengthened my traditional skills with corporate, sporting and educational branding.
I then decided to pursue more creative & challenging roles, into the fields of film, TVC & animation, an area that I longed to work in for many years. I firstly took on the role as Background-Landscape Painter with the Australian Children’s Television Foundation, for the TV animated series Lil’ Elvis & The Truck Stoppers.
Soon after, I was employed by Disney Toons Studios Australia, as a Background Artist. Clocking up close to 10 years of employment there, I worked on 13 feature films & various other TV projects, and went on to become Background Head Supervisor, leading a very talented art department. With the work being so creatively expansive and stylized, and of such high standard expectations, the experience was challenging yet very fulfilling.
I have recently just completed work on numerous projects with Flying Bark Productions, which incorporated various styles from graphic 2D to realistic 3D. Firstly as Set Designer and Environment Colour Stylist for the TV series Zeke’s Pad, I then moved on as Art Director for the 26 episode 3D series Legend of Enyo, which demanded a very high end realistic look on a very modest budget. I was then appointed Assistant Art Director for the TV series The Woodlies, a unique stylised 2d-3d project. I followed that project as Colourist and Production Designer for Tashi, again another uniquely stylised 3d animated TV series with a whopping 52 episode count.
Then I moved back onto features, and was appointed the role as Lead Visual Development Designer and co Art Director for the 3d Feature Film Blinky Bill. Straight after completion, I was again appointed Art Director for the up coming Blinky Bill tv series, which has a new fresh look yet with a far more conservative budget. Lastly for Flying Bark, I was providing Colour Mood Boards for the feature Maya The Bee 2.
As a freelance designer, I have taken on various ranges of design work duties, from a variety of creative clients & fields, ranging from architectural illustrations, concept character-environment design & matte painting. Recently I was hired as an Illustrator-Concept Artist for George Miller’s live action film, Justice League of America, working alongside a very high level production crew.
Currently, I continue working in all digital mediums, with concept, motion graphics, art direction and design management. And also focusing on working within Maya environments, whether 3D, TVC or live action, strengthen my skills with modeling, texturing, matte painting and lighting.
And when time permits, I like to work on original ideas with traditional mediums and occasionally like to work with textiles with my very talented fashion designer wife, Donna Sgro. I also have a very strong passion for photography and collecting Japanese vintage tin toy robots. I also have an obsession with collecting beautiful old soul records and like to write and publish to my blog seven45rpm.com.